I added a legal move generator this proved to be a much more difficult task than I initially thought.
First I thought that only adding X-ray lookups do the job. Two rules:
- don't put the king where it can be attacked
- don't move a piece from the line in which the king is x-ray attacked
But I had to add the following rules as well:
- if single checked by slider: take attacker or opposing king or move between
- if double checked: just take opposing king if possible
It took a lot of debugging before I got good perft results again:
Depth 5 took 14.2 seconds
Depth 6 took 6 minutes 10 seconds now, almost factor 5 improvement.
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